Templates


Now I´m going to tell you what is special about the different coaster types (regarding the textures).
What changes the Color-Coaster-Settings will do, or what parts can´t be influenced by these settings.
As usual: printing out the
Worksheets will make a lot easier for you to understand!

Download Worksheets and textures now: click here!


First I want to give some information about the site , that will open up, when clicking on a coaster type::

Cartexture Template
Simply hover with your mouse over the part of the template you want more information about. After a little while the Preview-Pics have reloaded, and show where the choosen part belongs onto the coaster.
Color-Boxes
This is just a magnified part of the template. And work the same as if you have choosen them on the template.
Original-Textur
A small version of the default original NL-cartexture
Downloads
Here you can download the template.

Preview-Pics
They show you where the xhoosen part belongs onto the coaster.
Please allow some time for the pics to reload.

When the mouse is not over the a special part of the template, these pics show the deafult textures.

Blank Texture
All parts that are white on these pics can be textured.
The other ones can´t.
No Texture
Here you can see the car-color settings applied to the coaster, without a texture.
These show you what part is colored by what settig (Car-Color,
Seat-Color...).

And now lets go:

Tip 1

As you may already have moticed, the links are now in two different colors.
This is because of the following reason:

Since NoLimits V1.3 the cartextures reached a new quality. I want to call them cartextures of the "Second Generation".
These textures were made with a great eye for details, and alot of work were put into it.
On one site, there are now alot more details visible on the cars.
On the other site, you now have much more possibilities to customize them the way you want them.

Links to cartextures of the "Second Generation" are darker in color.



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