Welcome to Toerti´s NoLimits Cartexture Tutorial!



NEWS:
The new tutorial arrived.
No worksheets are available at the moment , since we are working on a new design and concept for them.
We are sorry but not all cartextures are available yet. The B&M-style coasters are missing, since we have to rework all the tutorial texture to fit the new style of the site.
But we work hard to have them online soon.

 




What can you expect?
I´m going to show you "the secrets" of how to make custom car-textures for the NoLimits-Simulator.
Actually there are no secrets. ;-)


General information about the navigation:

As you may have already recognized, when hovering over some Nav-Links (Basics, Templates and Downloads) an additional nav-bar will open up.
These are sort of Quick-Links to sub-categories.
Anyway you should first take a look at the main category (simply click directly on Basics, Templates and Downloads).
There you will find important information and tips regarding the sub-categories.


Okay! Enough of that! Lets get into the main-categories:

First the Basics,
I´m going to explain how to make textures and the TGA-fileformat.

In the Templates-Section,
all coastertype specific textures are explained in detail, and what you have to think of, when making a texture for a inverted coaster for example.

Downloads,
that´s the place to go and get all "Master-textures" (that´re the textures used for this tutorial), as well as some textures shown in the Gallery, and more.

In the Gallery,
I´m going to show you all of my textures ever made, as well as some of the best textures I ever found.

No website without a Link-list!
Here you´ll find links to NoLimits as well as Graphicsoftware.

still having questions about car-textures, just send me a mail, and I´ll try to answer it.
webmaster@digital-eXperiment.de


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